Tuesday, 6 April 2021

2021 RPG Anniversaries

Just a fun little list of some of the games that have a jubilee this year:

10th Anniversary
  • Advanced Fighting Fantasy 2nd edition
  • HackMaster 5th edition
  • Lamentations of the Flame Princess (Grindhouse edition)
  • Legends of the Wulin
15th Anniversary
  • Basic Fantasy RPG
  • Deadlands: Reloaded
  • Exalted 2nd edition
  • Mazes & Minotaurs
20th Anniversary
  • Big Eyes, Small Mouths 2nd edition
  • Earthdawn 2nd edition
  • Exalted 1st edition
  • Fading Suns
  • HackMaster
  • The Riddle of Steel
25th Anniversary
  • Ars Magica 4th edition
  • Deadlands
  • Palladium Fantasy 2nd edition
30th Anniversary
  • D&D Rules Cyclopedia
  • Kult
  • Millenium's End
40th Anniversary
  • Bushido
  • Call of Cthulhu
  • Champions
  • D&D Basic/Expert (Moldvay/Cook)
  • Merc

Thursday, 18 March 2021

Character Sheet: Dragon Warriors

I have been putting together semi-automated character sheets for our own campaigns for quite some time (inspired by Skipper, a great player and friend of mine), and I feel like it's time I started sharing them. Since I just reviewed Dragon Warriors, here's one for that on Google Drive.

A few notes:

  • You need to go File --> Make a copy to get your own sheet you can edit.
  • Cells with a white background either contain labels or auto-calculated values. You normally ought to fill the yellow cells (the ones already filled are just placeholders so you don't see a lot of N/A in other cells). Feel free to add whatever else you need in the large grey area.
  • Base refers to the starting values of attributes; Mod represents temporary modifiers and such.
  • Weapons, armour, and profession use a drop-down menu, but the accepted values are unsorted, so feel free to start typing in whatever you want to pick.
  • Further weapons and armour can be added in the Data_Weapons sheet (check the notes).
  • Magic Points and Psychic Fatigue Check are missing (and so is a dedicated spell record table) at the moment. They will be added later.
  • If you have any feature you'd like to see, feel free to comment.

Friday, 5 March 2021

Review: Dragon Warriors

Dragon Warriors labels itself as "The Classic British Fantasy Roleplaying Game", and with good reason. It is the quintessential "British D&D", systemically and in scope very close to B/X D&D. Although its popularity has waned, it is experiencing a sort of rediscovery (see this thread on the RPGPub, for example).

Monday, 7 September 2020

Review: Skaldic Sagas

Disclaimer: Note that some of the links below are affiliate links (meaning I get a small percentage of the sale without extra cost to you or the publisher).

James M. Spahn's Whitebox Viking game was a-coming well before the demise of Google+ - and now it's here! Powered by the same engine as The Hero's Journey 2nd edition, Skaldic Sagas is a tight little fantasy game focussing on community and kinship and viking shenanigans.

Monday, 24 August 2020

Review - The Hero's Journey 2nd edition

Disclaimer: Note that some of the links below are affiliate links (meaning I get a small percentage of the sale without extra cost to you or the publisher).

When it comes to Whitebox-based materials, James M. Spahn is definitely the first name that comes to mind. After all, he's penned White Star, White Box Compendium, White Box Omnibus, and Untold Adventures - among other things.

The Hero's Journey is a game unsurprisingly also based on Swords & Wizardry Whitebox - but note that even though the base is clearly recognisable, the end result isn't readily compatible with it (as such, it's in similar shoes to Helvéczia and Exemplars & Eidelons).

Note that this review is concerned about the 2nd edition of the game (although I have written a shorter piece about the original (released in 2016) on EN World).

Monday, 27 April 2020

Review - Best Left Buried

Disclaimer: Note that some of the links below are affiliate links (meaning I get a small percentage of the sale without extra cost to you or the publisher).

Best Left Buried is a fantasy horror game, where the protagonists are poor schmucks exploring dungeons or dungeon-like environments (called Crypts). It advertises itself as an OSR game (according to the system category on OneBookShelf), but it should be noted that the game isn't strictly D&D-esque.

Wednesday, 18 March 2020

Review - Esoteric Enterprises

Disclaimer: Note that some of the links below are affiliate links (meaning I get a small percentage of the sale without extra cost to you or the publisher).

Esoteric Enterprises is a modern occult horror dungeon crawling sandbox RPG. It is a synthesis of the premise of World of Darkness and the structured gameplay of old-school D&D, where outcasts and/or adventurous souls venture below the city and become involved in all sorts of illegal things, rub shoulders with the underbelly of society, ally themselves with vampires, and get in the crossfire of various gangs, cults, and supernatural big baddies.

The author, in an interview, describes the game as follows:

    This is a world basically like our own, except magic is real, and dangerous, and wildly illegal. Of course, plenty of things are dangerous and illegal – such as drugs and organ-legging and bank robberies – so the worlds of organised crime and the supernatural have become inexorably linked. Things are only like our familiar world on the surface; beneath every city there is a literal underworld, where strange things hide from scrutiny, and the reckless or desperate traffic in things humans really shouldn’t be meddling with.

The mechanics are chiefly based on Lamentations of the Flame Princess with a few twists here and there. The game also comes with a robust system to generate various underground factions and undercity locations to facilitate the sort of free-spirited dungeon crawling and conspiracy the game is built for.