I have been slowly (and I mean very slowly) working on a wuxia-inspired setting and OSR compatible rules. Below I present to you five kung-fu styles, one for each of the five different colours of chi. Also, some notes on the rules.
A place to post my ramblings on gaming, house rules, setting and adventure ideas, etc.
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Friday, 21 November 2014
Monday, 17 November 2014
Berserker Class Idea
What I present below is the result of my recent toying with class mechanics. It is obviously unfinished (and contains a lot of Pathfinder-isms), but I believe it still communicates the concept I had in mind well. I have some ideas for the cleric class, as well, basing their abilities on domains and channeling power (a resource similar to the berserker's rage).
Tuesday, 4 November 2014
Campaign Pitch: Gothic Megadungeon
Instead of prepping for my upcoming game or finishing my articles for Kazamata, I thought about megadungeons and came up with a couple of different - and at this stage, very vague - ideas, that I am going to present. The first one is:
The Sempiternal Citadel of Maleficence
The Sempiternal Citadel of Maleficence