(Back to Session 1)
In which the party seeks a great healer but find only his hand on an island in another world, conduct the perfect heist, and blow up because of a cursed scroll.
The party members present were the following:
- Esja (Ranger 2)
- FreydĂs (Priest 3)
- Gylfi Flogasson (Legerdemainist 1)
- Harald Greentooth (Fighter 3)
- Ingegeirr Lynetsinner (Anti-Paladin 1)
- Jormund (Magician 3)
Referee's note: The player of Gottfried decided that, since there were already enough combat-oriented characters in the party, he would try one of the more interesting classes: he chose the Legerdemainist, a thief with ample magical skills to be really different. Obviously, he went for illusionist magic, as well. Also, a new player joined the party (actually, a first time table-top role-player), who really liked the idea of an evil paladin. Although the rulebook doesn't include that option, for now, we went ahead with simply reversing every ability of the paladin (e.g. his touch caused damage and disease instead of curing it; he would control undead instead of turning them; he would use necromancer spells, etc.)